Staff Software Engineer, Metagame- Unpublished R&D Product
Riotgames
Los Angeles, USA50d ago
Looking for more like this? See all Software Engineer jobs.
About the role
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. We work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value. As a Staff Software Engineer, you’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering.
As a Staff Software Engineer on an unpublished R&D product, you will drive product-defining features, influence technical strategy, and multiply the effectiveness of your team. You will help build a comprehensive ecosystem by building core metagame systems, tooling, and pipelines to rapidly iterate and deliver exciting playable experiences. You will play a foundational role in validating and building the metagame layer: everything around the core gameplay loop
More at Riotgames
- Sr. Manager, Partnership Management - Riot Commercial PartnershipsLos Angeles, USA
- Manager, Software Engineering, Core Game Features - VALORANTLos Angeles, USA; Mercer Island, USA
- Principal Software Engineer, Gameplay - Teamfight TacticsLos Angeles, USA
- Senior Data Engineer, Tech Strategy & Ops - DROIDS InsightsLos Angeles, USA
- Sr. Manager, Game Production - Unpublished R&D ProductLos Angeles, USA
- Staff Data and AI Engineer - EnterpriseLos Angeles, USA