XR Engineer, Full-Stack Engineer, Real-Time Engineer
Evolve Robotics
San Francisco ONSITE12d ago
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About the role
We let people embody machines from anywhere on the planet. Humanoids, drones, industrial arms -- if it moves, someone in a headset can be inside it, doing real work. You know how people remote into desktops? We do that, but for the physical world. Team of 5 scaling to 10. XR Engineer -- Build the interface between human input and robot movement. Hand/body tracking, gaze, controllers, spatial UI. Make teleoperation feel like teleportation, not a laggy video call. Experience with three.js, react-three/fiber and the pmndrs ecosystem is a big plus. Full-Stack Engineer -- Product verticals end-to-end: data modeling, server routes, UI, real-time sync. Fleet management, operator scheduling, org tooling. TypeScript/React. Experience with sync engines or local-first architectures is a big plus. Real-Time Engineer -- WebRTC internals, peer-to-peer data channels + video, connection lifecycle management in Go. Sub-frame latency with real consequences -- these are physical mach