Staff Applied Modeling Engineer - Unpublished R&D Product
Riot Games
Los Angeles, CA4d ago
About the role
ML engineers at Riot own the full lifecycle of machine learning in production - from problem framing through model design, deployment, and operation - building systems that serve players at global scale. They work across disciplines with engineers, data scientists, designers, and product teams to turn ML capabilities into player-facing experiences and tools for making great games.
As a Staff Applied Modeling Engineer on an unpublished R&D product, you will lead the modeling strategy for the team - establishing architecture patterns, setting standards, and continuing to design solutions for the highest-complexity problems directly. Your work will span multi-month efforts and across multiple disciplines, shaping how the team (and Riot) approach applied ML. You will report to the Senior Engineering Manager of the Tech Foundations team within an R&D game project.
Responsibilities:
Work closely with designers, artists, and other engineers to discover
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