Staff Software Engineer, Gameplay Meta - Unpublished R&D Product

Riotgames

Los Angeles, USAYesterday
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About the role

<p>Riot Engineers bring deep technical expertise while embracing cross-disciplinary collaboration to deliver meaningful player experiences. As a Software Engineer III focused on Meta Systems, you will build and evolve the systems that shape a player’s journey outside of moment-to-moment gameplay — including progression, social features, quests, customization, and long-term engagement systems.</p> <p>As a <strong>Staff Software Engineer</strong> on an unpublished R&D product, you will design and deliver robust metagame systems that connect gameplay, player identity, and progression. You will partner closely with design, UX, production, Services, and Foundations teams to implement scalable, maintainable systems that are performant in-engine and resilient across client-service and engine boundaries. You will independently own features from technical design through production readiness, ensuring high-quality execution in a live service environment.<

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