Senior Software Engineer, Gameplay Systems & Animation - Unpublished R&D Product
Riotgames
Los Angeles, USA2d ago
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About the role
<p>Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering.</p>
<p>As a <strong>Senior</strong> <strong>Software Engineer (Gameplay&nbsp;Systems &amp;&nbsp;Animation )</strong> on an unpublished R&amp;D product, you will report to the Gameplay Engineering Lead, you’ll help bring our characters to life through responsive, expressive, and high-quality animation systems. You’ll work at the intersection of gameplay engineering and content creation — partnering closely with animators, designers, and technical artists to build scalable systems that power movement, locomotion, and moment-to-moment feel. This role collaborates with m
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